Twilight Crossfade

DJ and visual artist Dan Solberg examines scene transitions in games, and how some of the best ones resemble those in an acoustic mix.

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Sharing the Burden

I remember my roommate was making funny looks. “What’s up?” I asked. “Trying to play this game,” she answered. “I found it on Tumblr.” “What game?” “Off.” Originally the appeal was in the art style, she told me, which was…

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An Open Letter to Games Media

“We have a problem and you can do something about it. Our medium and the culture surrounding it is still in its adolescence and we’ve been experiencing a lot of growing pains lately. Those of us in the games community who are a part of marginalized groups have been going through hell lately. You can help us. You can do more than just express sympathy.” Samantha Allen explains why now is the time for change.

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Invisible Tactics

How can conflicting narratives within a story hold equal validity? Mike Joffe explores this through Final Fantasy Tactics.

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Sleeping My Way to the High Score

Games might have same gender relationships, but do they actually depict the whole picture of queer sexuality? Denis Farr scouts out the matter of looking for the ethical slut in games.

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Morally Guided Drone Strikes

Would a game on contemporary moral questions work the same way as those on age-old dilemmas like ethnic cleansing? Jeremy Antley explores ethics in design with DRONE and Train to find out.

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I Fucking Hate League of Legends

Using the language that permeates the chat inside the game, Taylor Cocke describes his true feelings about the popular MOBA game – and how those feelings have changed over time. (Trigger Warning: homophobic language)

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