Twilight Crossfade
DJ and visual artist Dan Solberg examines scene transitions in games, and how some of the best ones resemble those in an acoustic mix.
Read moreDJ and visual artist Dan Solberg examines scene transitions in games, and how some of the best ones resemble those in an acoustic mix.
Read moreI remember my roommate was making funny looks. “What’s up?” I asked. “Trying to play this game,” she answered. “I found it on Tumblr.” “What game?” “Off.” Originally the appeal was in the art style, she told me, which was…
Read more“We have a problem and you can do something about it. Our medium and the culture surrounding it is still in its adolescence and we’ve been experiencing a lot of growing pains lately. Those of us in the games community who are a part of marginalized groups have been going through hell lately. You can help us. You can do more than just express sympathy.” Samantha Allen explains why now is the time for change.
Read moreTransition from “girl gamer” to “guy gamer” is like gaining the power of invisibility, Zoya Street writes.
Read moreHow can conflicting narratives within a story hold equal validity? Mike Joffe explores this through Final Fantasy Tactics.
Read moreGames might have same gender relationships, but do they actually depict the whole picture of queer sexuality? Denis Farr scouts out the matter of looking for the ethical slut in games.
Read moreKids like games and stories, and they like to create. Grayson Davis shares his experience of using Twine to tie those together.
Read moreWould a game on contemporary moral questions work the same way as those on age-old dilemmas like ethnic cleansing? Jeremy Antley explores ethics in design with DRONE and Train to find out.
Read moreUsing the language that permeates the chat inside the game, Taylor Cocke describes his true feelings about the popular MOBA game – and how those feelings have changed over time. (Trigger Warning: homophobic language)
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